Home
AI Projects
Game Design Patterns
Multiplayer Projects
VR Projects
Full-Stack Project
More
Gobassic Park
​
Github for the project can be found here!
​​
Playable Build can be found here!
I teamed up with two peers to create a project which implemented a dynamic full-stack system employing the Model-View-Controller (MVC) architecture. Our project entailed the integration of SQL databases, PHP scripting, and Unity for simulation. My primary role revolved around configuring C# scripts within Unity that were tasked with seamlessly interfacing with the PHP backend I developed. This bridge allowed for efficient retrieval and addition of data from our SQL databases, enriching the Unity simulation with real-time information. Through this collaboration, we were able to create a cohesive and interactive experience, demonstrating the potential of MVC in bridging diverse technologies for robust software solutions.
Teammates + Diagram
Dylan Hoffman
- Backend communication
- Statistic viewer
Race Williams
- Creatures AI
- Database creation
Zachary Zolikoff
- Scenario spawn system
= 3D Modeling